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Iurii Marshavin
Iurii Marshavin
Freelance Artist | Open for Work
VRN, Russia

Summary

3d artist

Skills

Concept Art3D ModelingCharacter ModelingSculpting

Software proficiency

3ds Max
3ds Max
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
ZBrush
ZBrush
Unity
Unity
Krita
Krita

Experience

  • 3D Generalist at AppSuLove
    Voronezh, RU
    June 2022 - June 2026

    Created the full cycle of game-ready 3D models for the metaverse and interactive locations.

    Optimized scenes for target performance (polycount optimization and batching).

    Developed storylines and animated cutscenes, handled camera staging and in-engine editing.

    Acted as a technical bridge between the marketing and development teams: created promotional animations based on game assets.

    Handled technical setup of meta-scenes in Unity (lighting, post-processing, collision setup).

  • Environment Artist at PocketGameSize
    RU
    January 2022 - April 2022

    Developed game environments in close collaboration with a Tech Artist.

    Implemented a hybrid texturing technique: combining Hand-paint tiles with Trim textures, which achieved high visual quality under strict device memory limitations.

    Configured materials and shaders to achieve the game's unique visual style.

  • 3D artist (lead) at Grafit studio
    Voronezh, RU
    May 2018 - December 2022

    Started career as a 3D Generalist, fulfilling orders for game model creation (Hand-paint, PBR, NPBR pipelines).

    Grew to a Team Lead position: managed the creation process for game props, controlled quality and compliance with client technical requirements.